Well, I haven’t had much to write about lately in Providence. I have tried
to crank out more Tech II bpcs on smaller items like missiles, ammunition, and
other components that I may want to use in the near future. I have tried to get
more involved with Sovereign defense and have had mixed results so far. Now, getting to the bulk of my thoughts.
After downloading the Inferno update(which I will admit was very smooth this
time around), I began to look over some of the changes. I happened to be in my
Prorator at the time. I thought my montior was set too low and then I realized
that they darkened the shades on it as well as other Amarr ships in my
inventory.
As far as
some of the new things that are getting some buzz, I think the ships are
getting the most run right now. I absolutely love the new look of the
Kestral/Manticore design. Even my Purifier looks totally different in a good
way. I have yet to see exactly all of
the new ship redesigns, but from the chat channels I am on in game, that seems
to be overwhelmingly the best part of the expansion.
I would say
the new inventory interface is and will be the biggest change both good and bad
for this update. I was having blonde moments after blonde moments for the first
5 minutes of trying to see what the heck was going on and I realized that this
one of those things that people are going to either love or hate about the
game. To me, it gives you more space in the station view for looking at other
things. In space, I have to remember to
readjust the inventory window smaller before getting involved with anything too
complicated.
As far as
missiles go, from what I have seen on other ships firing at targets, the
effects are very impressive looking so far. It seems like the damage hits
before the visual effects take place. I have yet to fire any myself, so I will
have to follow up this at a later date.
Research is
going to get a whole lot more expensive when it comes to Tech II items. I went
to highsec today to visit my favorite level II research agent only to find that
instead of me earning around 140 research points for a completed mission, I
received a tiny 33 points instead. Now that is going to change a lot of
invention options going forward. Not only are you not going to earn as many RPs
towards datacore purchases, but you will also have to pay some isk to get
datacores. I am glad I was able to stock up from the market before the update.
I had anticipated that if this rumor was true, datacore prices were going to
spike. It will also leave me a few cheaper options for datacores. I currently
only get one type of datacores from a Caldari agent. I’m also 1 level away from
research level 5 and can then add more research agents by learning research
project management. I do have a lot of Tech II bps already in inventory. I think I’ll try to clear some of them out
before I go crazy buying up expensive datacores on the market.
All-in-all,
I think this update has brought as much interest as it has controversy. We’ll
probably see about 6 small patches in the next week addressing bugs and
complaints, but I think these changes will be for the better of the game once
everyone figures out their blonde moments and try to keep an open mind. I for
one look forward to using some of the new modules in this update and figure out
a new wrinkle for putting isk into my pocket.
If only my French corporation would hire more of us mouth-breathing
English –speaking players so I can understand the corporate channel more....